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Nitro is a playable character in Lethal League Blaze.

About[]

Nitro is a relatively unique character, his playstyle often revolving around long ranged offense. Nitro’s angles are interesting. Similarly to sonata, they provide a great balance of ball hogging and offensive potential, thought mainly the latter. Despite that, you are often forced to dance around your opponent in order to defeat your opponent. His movement can be a little awkward. Despite having very fast vertical mobility, he lacks floatation, thus having to make up for his inability to control the ball, through his special. His special is, however, very versatile. It gives you the most options out of any other special, allowing you to move around freely, while creating many offensive possibilities, often through frame traps or quick repositioning. However, once an opponent closes in, you might have to drastically shift your focus to a more aggressive playstyle, making use of his speed in order to out compete your opponent in Neutral state. Nitro gives you either the option to rely on complex ball control in order to confuse your opponent, and persuade them to adopt a more defensive stance, or to apply trickery in order to punish their attempt at coverage or interception. You should pick nitro if you find that you have no qualms with changing your gameplan as the situation sees fit, allowing you to outperform your opponent in many different aspects of the game.

- Beyond Execution

Blaze Bio[]

Nitro is an ex-cop vigilante. Unsatisfied with the police force, he deserted to fight crime on his own. He decided to enter the Lethal League to help in his investigations. Nitro does not know the meaning of 'undercover' and likes to make his presence well known before he deals out justice with his giant cuff-gun.

Gameplay[]

After hitting the ball, Nitro can cuff the ball with his cuff-gun. The release timer is not altered as a result of cuffing the ball. Once the ball is released, Nitro can choose to either grapple towards the ball by holding the "Swing" attack button after the ball hits a wall, or he can let the ball bounce right back to him, both of which will let Nitro hit the ball a second time. He can also "half-cuff" by holding backwards while grappling. At the end of special, Nitro can choose an angle normally, or he can bunt out of special.

Nitro's special is great for "cheesing" opponents. He can use his cuff to create frame traps at low speeds.

Outfits[]

Trivia[]

  • Nitro shares the same home stage as Sonata, being the Central Streets.
  • Nitro is most likely a reference to Judge Dredd.
  • Nitro is one of the two characters that does not have additional mobility, the other being Grid.
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